# Nursery operation

> ### <mark style="color:purple;">The nursery allows the sale of eggs</mark>

<img src="https://433985513-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeHYJTnwQh4N8KYQpy7pC%2Fuploads%2F1UkYpe7td2SyDFIZeZgY%2Ffile.drawing.svg?alt=media&#x26;token=2a6ed6ea-b8cf-49c7-a4b3-348dc000e94f" alt="" class="gitbook-drawing">

The eggs are sold in a specific order:

* 5 bronze sales unlock 1 silver sale,
* 5 silver unlock 1 gold,
* 5 gold unlock 1 platinum.&#x20;

This mechanism allows for sales by nursery:

* 5 bronze eggs per day
* 1 silver egg per day if the 5 bronze eggs are sold
* 1 gold egg every 5 days
* 1 platinum egg every 25 days

{% hint style="info" %}
These metrics take into account the sale of one egg every hour.
{% endhint %}

The eggs have a hatching time depending on their type:

* Bronze: 1 day
* Silver: 3 days
* Gold: 7 days
* Platinum: 14 days

The impatient can hatch their eggs early by burning BZAI (10 BZAI per hour earned).

{% hint style="info" %}
These metrics can be changed by vote of the DAO\* in order to balance the game.
{% endhint %}

<table><thead><tr><th width="149">Egg type</th><th width="152" data-type="number">No. of eggs</th><th width="185">Production in days</th><th data-type="number">Hatching duration in days</th></tr></thead><tbody><tr><td>Bronze</td><td>5</td><td>1</td><td>1</td></tr><tr><td>Silver</td><td>1</td><td>1</td><td>3</td></tr><tr><td>Gold</td><td>1</td><td>5</td><td>7</td></tr><tr><td>Platinum</td><td>1</td><td>25</td><td>14</td></tr></tbody></table>
