> For the complete documentation index, see [llms.txt](https://bandzai.gitbook.io/bandzai-rules/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://bandzai.gitbook.io/bandzai-rules/economics/bzai-burn-mechanisms.md).

# BZAI burn mechanisms

### <mark style="color:purple;">Several burn mechanisms</mark>

* Each rest potion purchased will burn 80% of the amount paid by the user.&#x20;
* Each rest potion purchased will burn 80% of the amount paid by the user.&#x20;
* Each XP potion purchased will burn 80% of the amount paid by the user.&#x20;
* Reserving an egg when you own a nursery will burn the equivalent of the average price (of all nurseries) of the egg in question.
* Each ZAI purchased in the dutch auction system will burn 80% of the amount paid by the user.&#x20;
* Each slot upgrade in the labs and training centers will burn 80% of the amount paid by the user.&#x20;
* 20% of the rewards claimed (not used in the game) will be burned.&#x20;
* The user can burn BZAI to speed up the hatching of eggs.&#x20;
* Each egg purchased will burn 10% of the amount paid by the user.&#x20;
* Each potion bought in the laboratories will burn 10% of the amount paid by the user.
* Each training will burn 10% of the amount paid by the user.&#x20;
* 1% of each transaction in the peer to peer marketplace will be burned.&#x20;
* Each ZAI has a piggy bank of its rewards that will be locked until the ZAI is burned.
