BandZai Rules
  • 🎉General presentation
    • What is BandZai?
      • Set-up
    • Game mechanics
      • Types of ZAIs and their powers
      • How to get a ZAI
      • Fighting, resting times and rewards
      • In-game XP
      • In-game mana
      • Scholarship
      • Tickets
      • Lootbox
  • 🏛️CENTERS
    • Nursery 🥚
      • Pre-mint nurseries
      • Getting a nursery
      • Nursery operation
      • Sales and reservation deadlines
      • Summary
    • Training center 🤼‍♂️
      • Pre-mint training centers
      • Getting a training center
      • Training center operation
      • Gains obtained during training
      • Summary
    • Laboratory 🧙
      • Pre-mint laboratories
      • Getting a laboratory
      • Laboratory operation
      • How witchcraft learning works
      • Sale of potions
      • Summary
    • Center revenues 💲
  • ⚗️Potions
    • How it works
  • 🪄Alchemy
    • Earning mana points
    • Using mana points
  • 🛒Marketplace
    • How it works
  • 💰Economics
    • How to earn BZAI?
    • Piggybank
    • BZAI burn mechanisms
    • Rewards
    • Initial prices setted
    • Liquidity Generation Event
    • Tokenomic
    • DAO
    • Diagram
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  1. CENTERS
  2. Laboratory 🧙

How witchcraft learning works

MANA : ZAI mana stockpile.

MANAMAX : The maximum amount of mana a ZAI can have in its gauge.

In order to gain mana and raise their gauge, ZAIs will need to complete a sorcery apprenticeship in a lab.

The owner of the laboratory does not pay his apprentices.

The first 2 apprenticeships in a lab earn 1000 manamax points for the ZAI gauge. The following apprenticeships will earn 100 manamax points. From 2000 manamax in his gauge, the ZAI becomes a wizard and it is possible to use alchemy.

A ZAI can only have a maximum of 10,000 mana points.

It is possible to buy mana potions in the potions marketplace.

A complete learning cycle lasts 24 hours. After these 24 hours another ZAI can take out the current ZAI and do a training in turn.

Mana gain

  • If the ZAI exits before 6 hours of learning it gains 0 mana.

  • If the ZAI goes out before 12 o'clock it gains 500 mana.

  • If the ZAI exits before 24 hours it gains 1000 mana.

  • If the ZAI exits or is exited before 36 hours it gains 2000 mana.

  • If the ZAI goes out or is out for more than 36 hours it gains 3000 mana.

Manamax gain

  • If the ZAI voluntarily exits before 24 hours of learning, he gains 0 manamax points.

  • The first 2 full 24-hour apprenticeships give 1000 manamax points.

  • Each subsequent 24-hour learning period earns 100 manamax points.

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Last updated 2 years ago

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